Decoration
[Season 7]
"A nicely decorated hideout significantly reduces the chances of the next season of Honey Boo Boo being filmed at your home. That's a relief, isn't it?" |
Decoration Value
All Hideouts have a Decoration Value (DV). It influences the Buff → Home Sweet Home.
[......]
note: Upgrades, Hideouts, Status Bars & Effects
Calculation
- Arithmetic
Energy-Bonus (only with DV < 0)
Regenerationsmalus: − (DV ÷ 5) %, maximum -20% on
Energy-Bonus (only with DV >= 0)
Regenerationsbonus: + (DV ÷ 5) %, maximum +50% on
Health-Bonus (only with DV > 100)
Regenerationsbonus: + [(DV − 100) ÷ 4] %, maximum +50% on
Example |
Sleeping Corner = +2
Base Value -20 |
--Storm (talk) 14:28, 08 July 2015 (BST) |
Deco
Decorative Deco
DV positive | ||||
---|---|---|---|---|
Furniture | Furnishings | Weapons | Food & Beverage | Other |
|
|
note: Upgrades, Workbench, Weapons, Other Items & Combinations, Reading Material
Revolting Deco
DV negative | ||||
---|---|---|---|---|
Building Material | Furnishings | Weapons | Food & Beverage | Other |
|
|
|
note: Workbench, Weapons, Food & Beverage, Other Items & Combinations, Unholy Teddy
Decorative Interior
Bookcase
Costs | ||||
---|---|---|---|---|
Level | Action | DV |
Energy |
Material |
1 | built a Bookcase
|
+2 | 15 (11) | 6 Twisted Plank |
2 | Store Books (20 x) | +4 | 0 | 1 Classic Literature |
note: Workbench, Reading Material
Nice Curtains
Costs | ||||
---|---|---|---|---|
Action | DV |
Energy |
Material | |
adds some Curtains (3 x) | +5 | 0 | 4 Shred of Fabric |
note: Workbench
Bottle Collection
Costs | ||||
---|---|---|---|---|
Action | DV |
Energy |
Material | |
hoard empty Bottles | +10 | 0 | 6 Glass Bottle |
note: Food & Beverage, Other Items & Combinations
Garlands
There are 3 types of Garlands: Capitalist Garland, Ghoulish Garland and Galvanic Garland, but you can built only one! One garland prevents the others.
Costs | ||||
---|---|---|---|---|
Aktion | DV |
Energy |
Material | |
Capitalist Garland | +15 | 0 | 5 Cash, 1 Wire Reel | |
Ghoulish Garland | +15 | 0 | 5 Bone, 1 Wire Reel | |
Galvanic Garland | +15 | 0 | 15 Handful Batteries, 1 Wire Reel |
note: Workbench, Other Items & Combinations, Weapons
Epic Projects
There are 3 types of Epic Projects: Small Greenhouse, Raven Bootcamp and Laser Fence, but you can built only one! One Epic Projects prevents the others.
Small Greenhouse
"Discover your inner gardener and raise some beatuiful and useful plants - like millions of pot farmers before you. But beware: Every garden needs a lot of time and attention before you can finally harvest the fruits of your work!"
note: Workbench, Other Items & Combinations
Finalize & Use
After planting the seeds, you need to wait 24 hours for the plants to grow. When completing the project, the garden already is watered and start at "Average" (Quality).
Progress
A counter shows you how much time has passed until the next harvest:
- You can harvest in 23H 15M !
Quality
The quality indicated the amount of fruits you will be able to harvest. Right now, it seems you plants have the following quality:
- Useless 0
- very bad
- bad
- improvable
- average (start)
- good
- very good
- superb
- excellent → 8 Harvested Fruit need 7 Water (variant)
Calculation key |
0 - 100% per level
note: all values are rounded!
|
--Storm (talk) 28. Jul. 2015 |
Water
Once the plants have used up all their water, they will dry out and lose quality. Remember to fill their tank before this happens.
You can add new water:
- every 3 hours → 1 Water (variant)
Fertilizer
The effect of your fruits depend on what fertilizers you use. Food will make them more juicy, Drugs give them a healing ability and Chemicals will make them more energizing. The amount of fertilizer you've used determines the effectiveness of harvested fruits (2 weight). After reaching the maximum ( 4 ) amount of fertilizer, any additional fertilizing will only change the fruit's effects, but not their effectiveness.
Nine of the following fertilizer may be used, out of your inventory:
- Generic Food (any)
- Tasty Homemade Dish
- Disgusting shreds of Flesh
- Pill (any)
- Capsule from Box of pills (any)
- Chemical (any)
- Nutrient Slim
- Beer (any)
- Strong Alcohol (any)
Fertilizer | Fruit Effect |
---|---|
4 Alcohol | +48 , +10 , +10 |
4 Capsules | +20 , +10 , +10 |
1 Beer, 3 Capsules, 1 Pill | +5 , +18 , +10 , +10 |
note: Greenhouse "Plants & Zombies", Food & Beverage, Pills, Medical, Substances, Status Bars & Effects
--Storm (talk) 13:40, 16 July 2015 (BST)
Raven Bootcamp
"Ravens are intelligent and vicious - but also highly trainable. So why not train them to search for items in exchange for a little food?"
Costs | ||||
---|---|---|---|---|
Level | Action | DV |
Energy |
Material |
1 | tear open Wall | -- | 10 (7) | -- |
2 | built a Birdcage | +3 | 10 (7) | 4 Handful of Nuts & Bolts, 5 Copper Pipe, 4 Shred of Fabric |
3 | Bird Feeder | -- | 5 (3) | 2 Wrought Iron, 1 Wire Reel |
4 | lure in a Raven | -- | 0 | 6 Meaty Bone, 3 Generic Food (any) |
5 | train the Raven
|
-- | 60 (45) | -- |
note: Workbench, Repairs, Kitchen, Food & Beverage
Finalize & Use
"Here you can select how far you want the raven to fly in order to choose a location. Of course, longer distances require more food. The raven will randomly choose any location (that isn't a vantage point or hideout) in the selected area and dig there three times. If he finds something that he can carry, he'll bring it back to you. Otherwise, he'll just grab items already laying on the floor. The raven can not carry more than :capacity items with a total weight of :size!"
- Send Raven
You need to feed him if you want him to do your bidding.
[...]
- Doping Raven
You can mixed some pills into your raven's food. After that, he'll be able to lift more items, but he'll also require longer rest.
[...]
Laser Fence
"Zombies aren't really known for their dexterity - so a few laser barriers should keep them out pretty relieably. Of course, you'd better not run out of batteries..."
To start start with the wiring, a Generator is required.
note: Power Supply, Workbench, Other Items & Combinations, Armor
Finalize & Use
The additional defense generated by your laser fence will be added to your normal hideout defense value.
- Activate
While active it also consumes energy.
[...]