Medical
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There are pills for junkies, and chemicals for mad scientists. Heroes don't do drugs, but they may try Twinoid.
Medicine & Drugs
Item | Note / Effect |
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capacity: 1 - 10 Capsules, Box divisible / refillable |
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capacity: 1 - 10 Capsules, Box divisible / refillable |
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capacity: 1 - 10 Capsules, Box divisible / refillable |
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capacity: 1 - 10 Capsules, Box divisible / refillable |
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capacity: 1 - 10 Capsules, Box divisible / refillable |
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heals ![]() ![]() |
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24h ![]() ![]() ![]() |
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content: 1 - 15 Pills, NOT divisible or refillable 3 random effects on: |
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+5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() grants an Award; may be applied to other players at Group-Survival |
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+40 ![]() ![]() ![]() and for a Child (Group-Survival) |
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Stops bleeding! |
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Stops bleeding! |
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converts all filled ![]() ![]() ![]() |
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Increases Carry Weight by 50 for 2 hours. |
- Each of these items have a weight value of one (except for
having six), so collecting (in-game action) the boxes together makes sense.
- It is also possible to separate boxes. This is useful for multiplayer mode and drunken people.
Med. Supplies
...
Med. Food
Item | Effect / Status | ![]() Weight |
Notes |
---|---|---|---|
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once of the following 4 variants:
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3 |
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