Armor
This needs translation and Images.
General
There are a few types of armor in Zombvival. Armor has a set number of damage that it can sustain before it breaks, becoming unusable.
There are currently three types of armor: Head, Chest, and Shield.
Armor has 5 characteristics:
- Type - The type of armor.
- Protects - Which body part is protected.
- Protection - How Much damage is absorbed.
- State - the initial state of the armor.
- Weight - The weight of the armor.
When a zombie attacks and you are wearing armor, the attack damage first gets checked against your armor. For example, if a zombie attacks you and does 2 damage, but your armor has a protection of 1, you will only take 1 damage.
Three pieces of armor can be worn at the same time, as long as they are of different types. (i.e. you can wear one helmet, one chest item, and one shield)
When the armor breaks, it is no longer usable, and usually destroyed (execpt for your starting cloths who get tored and can be fixed for later usage)
The ratio of protection, weight and stability can vary greatly between items.
Armor and capabilities
Quoting Brainbox:
Defense bonuses are always calculated before armor bonuses, that is also why the armor of Football Coaches takes less damage. Attack Bonuses are calculated before Overflow.
Rounding is only in the display. Example:
Zombie does 5 damage, you have 10% defense bonus, your armor blocks 1 damage and your shield blocks 2 damage (are thought-values)
-> The damage is reduced by your bonus to 4.5
-> Your shield takes 4.5 damage
-> Your armor takes 2.5 damage (because the shield has blocked already 2 damage)
-> You lose 1.5 health (because the armor has again blocked 1 damage)
If a Armor prevents damage, it is in the log.
Conditions:
- In descending order
- Stable
- Average
- Rickety
- Unstable
- Very Unstable
These are not all the states. Desolate and others aren't there, this needs more content.
Armour
Name | Protects | Protection | State | Weight | Description | Notes |
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Protective Vest |
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Leather Jacket | You're not really a post-apocalyptic survivor if you don't wear a leather jacket. Unfortunately, to fully pull of the Mad Max look, you'll need to get an additional bucket of antisemitism... |
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Torn Clothes | These rags where fashionable clothing at some point. Now all they're good for is cleaning your hideout. |
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Street Clothes | Zombies took everything from you - except for your clothes. Well, you've been wearing those for a couple weeks, so it's understandable zombies don't want anything to do with these... |
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Improved Street Clothes | This is the last fashion cry from the new Mad Max Collection - and practically it is too. Through the various protective layers of this enhanced street clothes it's not a zombie bites proof armor. |
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Helmet
Name | Protects | Protection | State | Weight | Description | Notes |
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Bike Helmet | Did you know that a simple bike helmet reduces the chance of death by brain-eating zombies around 23,956%? | Can often be found in many ruins. | ||||
Improved Bike Helmet | For a normal cyclist these upgrades would be quite overkill - in the event of a zombie apocalypse, however, you cannot be too careful. |
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Shield
Name | Protects | Protection | State | Weigth | Description | Notes |
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Wooden Crate Cap | This nailed together and rotten piece of wood does not look too stable ... You could use it to defend yourself against zombies. However, you should not be surprised if it crumble apart in hand. |
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Solid Wooden Crate Cap | This wooden crates cap looks relatively stable in this form ... so you could certainly fend off zombies, however it's better don't exaggerate it. |
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Car Door | Car doors are great shields! They have a handle to hold them with, are pretty big and durable and you can even look through their window! Unfortunately, they are also pretty big... |
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Enter data: work in progress