User:RocketLlama
This is my work in progress section.
If you can contribute anything to this area, feel free, but please make sure the data is confirmed. I am trying to build accurate statistical data.
Translation Playground
I'm using this as a basic testing area for translation issues so they can be easier (hopefully) managed and fixed. Feel free to add anything, but please don't remove anything unless we have confirmation that it has been fixed.
Format Template
An example entry.
- Where?
In the tooltip for the item 'XXXXX'.
- Original Text
This is a translatoin that has a slight typo :(
- Corrected Text
This is a translation that does not :)
- Why?
The 'Why?' section is mostly used for notes. Indicate here whether this is a spelling mistake or if it just sounds better, etc.
- Status
- ??? Indicates it is in the list
- Proposed Indicates it has been posted to the forums or sent to brainbox however.
- Resolved Indicates it has been fixed in the game.
Entries
Where? | Original Text | Suggested Text | Why? | Status |
---|---|---|---|---|
The tooltip text for the "Safe" indicator in the hideout. | You're safe here... as long as your hideout can keep the zombies out. It's just a matter of time until zombies will start roaming around your hideout and keeping you from leaving. They will probably need XXX minutes for that. | You're safe here... as long as your hideout can keep the zombies out. It's just a matter of time before zombies start to roam around your hideout and prevent you from leaving. They will probably need XXX minutes for that. | Sounds better. Original changes tense. English is weird. | ??? |
Siege Ranges (Possibly Outdated)
Table of Siege ranges for different zones.
These are calculated mostly using the machete. If you attack with the machete on round 7, the area has 7 distance sieges.
The math for calculating distances and weapon ranges is very simple. If the siege distance is X, and your weapon has range Y, then you will first attack the zombies on Round (X - Y). Since most close-range weapons (like the machete) have range Y = 0, then the first round you attack will be equal to the siege distance X.
Location | Siege Range (Calculated) |
Notes |
---|---|---|
Wasteland around the hideout | N/A | |
Abandoned Insane Asylum | N/A | No sieges at the asylum |
Burned House (Outside) | [6 Distance] | |
Ground Floor of Burned House | [6 Distance] | |
First Floor of Burned House | [8 Distance] | |
Cellar of Burned House | [1 Distance] | Turn 1 melee |
Cathedral | ? | |
Construction Site | [26 Distance] | "Far Away" (21 turns to be in water gun range) |
Corner Store | [1 Distance] | CLOSE RANGE |
Dodgy Saloon | ? | |
Druglab | [16 Distance] | Machete at round 16 |
Franchise | [6 Distance] | In range of machete at round 6 |
Gigantic Shopping Mall | [51 Distance] | 46 Turns until water gun range. |
Greenhouse "Plants and Zombies" | [15 Distance] | In range of Splintergun (long-range) by Round 6. In range of Pepperspray (2 range) by Round 13. |
Gun Shop | [8 Distance] | |
Hardware Store | [11 Distance] | |
Hospital#Lobby | [10 Distance] | |
Hospital#Pharmacy | [3 Distance] | |
Hospital#Patients rooms | [3 Distance] | |
Hospital#Emergency room | [5 Distance] | |
Landfill | ? | |
Mausoleum | [5 Distance] | In range of Aquablaster (long-range) by Round 1. In range of Pepperspray (2 range) by Round 3. |
Ruins of a Nuclear Reactor | ? | |
Pharmacy | [5 Distance] | Round 5 to machete range. |
Your Mansion | ? |
Probabilities (Possibly Outdated
Item Usage
Item | Uses | Success | Failure | Success Rate |
---|---|---|---|---|
Massage Stick | 30 | 24 | 6 | 80.00% |
Nutrient Plasma Effects
see Med. Food
Opening containers at construction site
see Open Containers