User:RocketLlama

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This is my work in progress section.

If you can contribute anything to this area, feel free, but please make sure the data is confirmed. I am trying to build accurate statistical data.

Translation Playground

I'm using this as a basic testing area for translation issues so they can be easier (hopefully) managed and fixed. Feel free to add anything, but please don't remove anything unless we have confirmation that it has been fixed.

Format Template

An example entry.

  • Where?

In the tooltip for the item 'XXXXX'.

  • Original Text

This is a translatoin that has a slight typo :(

  • Corrected Text

This is a translation that does not :)

  • Why?

The 'Why?' section is mostly used for notes. Indicate here whether this is a spelling mistake or if it just sounds better, etc.

  • Status
    • ??? Indicates it is in the list
    • Proposed Indicates it has been posted to the forums or sent to brainbox however.
    • Resolved Indicates it has been fixed in the game.

Entries

Where? Original Text Suggested Text Why? Status
The tooltip text for the "Safe" indicator in the hideout. You're safe here... as long as your hideout can keep the zombies out. It's just a matter of time until zombies will start roaming around your hideout and keeping you from leaving. They will probably need XXX minutes for that. You're safe here... as long as your hideout can keep the zombies out. It's just a matter of time before zombies start to roam around your hideout and prevent you from leaving. They will probably need XXX minutes for that. Sounds better. Original changes tense. English is weird. ???

Siege Ranges (Possibly Outdated)

Table of Siege ranges for different zones.

These are calculated mostly using the machete. If you attack with the machete on round 7, the area has 7 distance sieges.

The math for calculating distances and weapon ranges is very simple. If the siege distance is X, and your weapon has range Y, then you will first attack the zombies on Round (X - Y). Since most close-range weapons (like the machete) have range Y = 0, then the first round you attack will be equal to the siege distance X.

Location Siege Range
(Calculated)
Notes
Crwood.gif Wasteland around the hideout N/A
Cursed teddy.gif Abandoned Insane Asylum N/A No sieges at the asylum
Sum.gif Burned House (Outside) [6 Distance]
Sum.gif Ground Floor of Burned House [6 Distance]
Sum.gif First Floor of Burned House [8 Distance]
Sum.gif Cellar of Burned House [1 Distance] Turn 1 melee
Wine.gif Cathedral ?
Wood.gif Construction Site [26 Distance] "Far Away" (21 turns to be in water gun range)
Apple.gif Corner Store [1 Distance] CLOSE RANGE
Whiskey.gif Dodgy Saloon ?
Chem2.gif Druglab [16 Distance] Machete at round 16
Burger.gif Franchise [6 Distance] In range of machete at round 6
Battery.gif Gigantic Shopping Mall [51 Distance] 46 Turns until water gun range.
Vedge.gif Greenhouse "Plants and Zombies" [15 Distance] In range of Splintergun (long-range) by Round 6. In range of Pepperspray (2 range) by Round 13.
Ammo.gif Gun Shop [8 Distance]
Metal.gif Hardware Store [11 Distance]
Bed.gif Hospital#Lobby [10 Distance]
Bed.gif Hospital#Pharmacy [3 Distance]
Bed.gif Hospital#Patients rooms [3 Distance]
Bed.gif Hospital#Emergency room [5 Distance]
Crmetal.gif Landfill ?
Coffin2.gif Mausoleum [5 Distance] In range of Aquablaster (long-range) by Round 1. In range of Pepperspray (2 range) by Round 3.
Status rad.gif Ruins of a Nuclear Reactor ?
Paracetin.gif Pharmacy [5 Distance] Round 5 to machete range.
Beer.gif Your Mansion ?

Probabilities (Possibly Outdated

Item Usage

Item Uses Success Failure Success Rate
Dildo.gif Massage Stick 30 24 6 80.00%

Nutrient Plasma Effects

see Med. Food

Opening containers at construction site

see Open Containers